Ubisoft and Genba aim to thwart key resellers with silent key activation

Ubisoft and Genba Digital have partnered on silent key activation, a more secure method of selling games through third-party stores that aims to prevent keys from popping up on unauthorized resellers. …

from Gamasutra News http://www.gamasutra.com/view/news/341966/Ubisoft_and_Genba_aim_to_thwart_key_resellers_with_silent_key_activation.php

Get a job: Digital Extremes is hiring a Concept Artist

The company is looking for an artist to create original and imaginative concept art for characters, the world, and other assets that will inspire the team and help set the tone, look and feel of its games. …

from Gamasutra News http://www.gamasutra.com/view/news/341963/Get_a_job_Digital_Extremes_is_hiring_a_Concept_Artist.php

Mortal Kombat, Microsoft Solitaire, and more join World Video Game Hall of Fame

Four new games have joined the ranks of The Strong museum†™s Video Game Hall of Fame, joining the likes of Pong and Sonic the Hedgehog. …

from Gamasutra News http://www.gamasutra.com/view/news/341962/Mortal_Kombat_Microsoft_Solitaire_and_more_join_World_Video_Game_Hall_of_Fame.php

Don’t Miss: Designing the people-programming puzzler Human Resource Machine

Why is assembly language so appealing to puzzle game makers? Gamasutra speaks to World Of Goo dev Kyle Gabler about designing Tomorrow Corp.’s thinly-veiled programming puzzler Human Resource Machine. …

from Gamasutra News http://www.gamasutra.com/view/news/245946/Why_a_World_of_Goo_dev_made_a_puzzle_game_about_programming_humans.php