FIFA 18 Review Roundup

EA’s FIFA 18 is still a week away from release, but critics have already begun offering their thoughts on the new soccer game. FIFA 18 doesn’t differ radically from last year’s installment, but EA has made some notable tweaks to the gameplay that make the game an improvement over its predecessor. In GameSpot’s FIFA 18 review, critic Oscar Dayus said the game’s “on-pitch improvements represent the beginnings of a recovery for the series,” though it is “still lagging far behind PES 2018‘s more fluid, satisfying football.”

Other reviews and impressions have begun appearing online as well, and most seem to agree that FIFA 18 is yet another worthwhile entry in the long-running sports franchise. You can find a sample of reviews and reviews-in-progress below; for a wider look at what critics think of the game, be sure to check out GameSpot sister site Metacritic.

In addition to PlayStation 4, Xbox One, and PC, a custom version of FIFA 18 is also launching next week for Nintendo Switch. Our review covers the PS4/Xbox One/PC release, but you can read our impressions of the Switch version here.

  • Game: FIFA 18
  • Developer: EA Canada
  • Platform: PS4, Xbox One, PC, Nintendo Switch
  • Release: September 29
  • Price: $60/£60

GameSpot — 7/10

“It’s off the pitch that EA excels. From the variety of game modes on offer and how everything’s presented, to the constant updates in FUT’s Team of the Week, Daily Objectives, and discussion of real-world happenings in commentary, FIFA 18 captures the world of football and confidently translates it into a video game. On the pitch, however, EA’s soccer series is still lagging far behind PES 2018‘s more fluid, satisfying football. This year’s improvements are welcome, but more needs to be done in the coming years if FIFA is to be a world-beater once again.” — Oscar Dayus [Full review]

IGN — Review-in-Progress

“Ultimately, FIFA 18 introduces enough new ideas to suggest it’s not sitting on the laurels of its success. However, it’s a simplified experience, one that fails to embrace the complexity of football at the highest level. Its focus on attack makes for spectacular matches, but they often feel like extravagant offensive training sessions than a proper match with depth and strategy.” — John Robertson [Full review-in-progress]

US Gamer — 4/5

“This series hasn’t changed much over the years, and it’s certainly not as dynamic and ambitious as it was back in the days of the Xbox 360. But the foundation EA built back in 2010 has held up remarkably well over the years. And with FIFA 18, it goes back to its strengths a little bit after a year that frankly wasn’t that much fun to play.” — Kat Bailey [Full review]

GamesRadar+ — Review-in-Progress

“There’s more punch to shooting from distance, more intent on crosses (with genuine whip added to the ball–my favourite of all the new changes), and players are sharper when it comes to breaking onto loose balls or throwing themselves at shots.” — Ben Wilson [Full review-in-progress]

The Telegraph — Review-in-Progress

“FIFA 18 is a significantly better football game than its predecessor. I was rather fond of FIFA 17, but despite the engine overhaul it was still beholden to some of FIFA’s more long-standing issues. Animations taking too long to unfold and delaying your move; wrestling to control unresponsive players; a lack of individuality from player to player. FIFA 18 has addressed these issues quietly but confidently, like a successful team signing a full-back under the radar because the previous one kept picking up daft bookings.” — [Full review-in-progress]

Digital Trends — 4/5

“FIFA 18 relies a little too much on back-patting and the illusion of choice during its story mode, but it’s still remarkable how well Electronic Arts managed to tell the tale of Alex Hunter and his family. The soccer on the field more than backs up the writing, with rewarding gameplay that can entertain even those who normally hate the sport. Just make sure that you carve out plenty of time and say farewell to your family members for the foreseeable future, because you’re going to need all the extra time you can get.” — Gabe Gurwin [Full review]

from GameSpot https://www.gamespot.com/articles/fifa-18-review-roundup/1100-6453503/

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Big And Bizzare – Tokyo Game Show 2017 Photo Tour

Welcome to Tokyo Game Show 2017

Japan’s biggest video game show returns in 2017 with big, spectacular booths and weird, head-scratching oddities.

Never been before? Well let us be your experienced guides on this magical journey.

Here we are at the main gates, where Psycho Break 2 (aka The Evil Within 2), dominates the banner advertisements.

The Show Floor

Tokyo Game Show was spread out across eleven halls this year. This is just one of them.

(Disclaimer: If you’re wondering about the relatively small amount of people in these photos, please note that we took them on the Business and Media days of the show, prior to public access)

Konami

Let’s start with everyone’s favourite Japanese video game publisher probably, Konami.

Zone of the Enders VR

They have themed demo stations showing off one of the surprises of the PlayStation TGS 2017 conference, Zone of the Enders VR.

And here’s one of the Konami attendants cosplaying as Ken Marinaris from the very same game.

If you’re looking for more cosplay, stay tuned for our Tokyo Game Show Cosplay gallery!

PlayStation Booth

PlayStation always have one of the biggest booths at Tokyo Game Show, and this year is no exception. We couldn’t even fit it all in one picture.

Detroit: Become Human

Okay, here’s the first bizarre thing we saw at the show: They had real people standing around in this glass cabinet all day pretending to be androids. They stood perfectly still, but if you waved at them they would wave back in a real creepy manner.

Detroit: Become Human

Here’s a closer look at one of the androids. Notice the ‘For Sale’ signage which imitates some of the sets from the game itself.

Detroit: Become Human

Another look at one of the androids.

Monster Hunter: World

Japan loves Monster Hunter, so Monster Hunter: World also had a huge presence. This isn’t the main booth for it (we’ll get to that later), but Sony had a portion of space devoted to it as well.

Monster Hunter: World

They had this replica campfire setup which will be instantly familiar to anyone who has played the game.

Gran Turismo: Sport

There were multiple rows of Gran Turismo: Sport demo booths. Kind of a big deal, right?

Gran Turismo Limited Edition PS4

The Gran Turismo-themed PlayStation 4 was on display at the booth.

Gran Turismo Limited Edition PS4 Controller

…and here’s a look at the controller.

PlayStation

Here’s the back of the PlayStation booth.

GT: Sport

There were a lot of VR experiences at Sony’s booth, but no-one looked happier than this person playing Gran Turismo Sport.

Bandai Namco

Bandai Namco has one of the other huge booths at TGS since they have tons of games based on popular anime and manga series. Here’s the side of their booth with a small section dedicated to Dragonball FighterZ.

Code Vein

Code Vein is the newest game from the God Eater team and has definite Dark Souls influences. The wait to play it (on a Business day, without public attendance) was over 90 minutes!

Code Vein

Namco were also showing off some of the collectable figurines based on the game’s characters.

If you’re interested in more collectables or merchandise, stay tuned for our Square-Enix collectables gallery and Tokyo Game Show Merchandise gallery.

Secret of Mana

The Secret of Mana remaster took up a small portion of Square-Enix’s booth. Here’s a look at the glass cabinet displaying the upcoming special edition of the game.

Secret of Mana

…and here’s a closer look at the figurines.

Secret of Mana

You could also get your picture taken with a presumably life-sized Rabite. Aw, how cute!

Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary

A bunch of very excited fans play Square-Enix’s crossover Monopoly-like board game, Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary. This series has previously been released in the west as “Fortune Street”.

Virtual Reality

I, uh. I’m not really sure what’s going on here. That is to say I don’t really want to know what’s going on here.

Virtual Reality

From what we could make of it, these people were some kind of virtual classroom game. Because why not, right?

Let It Die

SUDA51 and GungHo’s Let It Die had a surprisingly huge booth this year.

Let It Die

They were also handing out branded fidget spinners to those who played, because the world has truly gone to hell.

Esports

There was a big portion of the show floor dedicated to an esports stage. Who doesn’t love esports, right?

Esports

There was a Street Fighter V exhibition happening while we were there.

The Show Floor

Here’s another look at another hall, with Metal Gear Survive hanging out at the front.

Earth Defence Force

D3 Publisher had a big booth this year, with multiple Earth Defence Force titles to show off.

Additionally, if attendees were able to ride that bike down the bottom left hard enough, you could make the giant mech move!

Earth Defence Force

A closer look at the giant mech.

The Second Building

Let’s pop over to the other building for a bit.

The one you see here housed the cosplay area, merchandise booths, and the huge indie and vr game areas.

Arc System Works

Here’s a glimpse at the Arc System Works booth, selling all sorts of Blazblue and Guilty Gear merchandise.

Square-Enix Music

As always, there’s a booth dedicated to Square-Enix soundtracks. These folks are perusing this year’s selection.

Indie Games

The Indie Game section this year was huge, bigger than any other year.

Rez: Infinite

Everyone’s favourite VR title, Rez: Infinite, had a small demo station where you could wear the famous light-up body suit.

VR

These guys are having a virtual snowball fight. I think.

VR

Meanwhile, a handful of people are going on a virtual spelunking tour, and are currently riding a physical (and virtual) minecart. Sure, why not?

VR

Not content in the regular amount of VR sickness, this pair decided to take things up a notch with a physical rollercoaster thrill ride contraption. I’m getting sick just looking at them.

VR

And uh…

VR

At least he’s having a good time?

VR

Nevermind, that’s it. I’m outta here. Let’s go back to the other hall.

Sega + Atlus

Ah, Sega! They’re huge at TGS this year. Here’s Yakuza director Toshihiro Nagoshi speaking on stage.

Finally, a booth that doesn’t have anything strange happening in it at all.

Yakuza Kiwami 2

Anyway, here’s a couple of women they’ve hired to stand around and be photographed all day to promote Yakuza Kiwami 2.

Fist of the North Star

This promotional worker’s job is to spend her time fondling the plastic biceps of this Kenshiro statue for Fist of the North Star.

Sega + Atlus

Look at how big this booth is! You can see their three biggest titles advertised here: Yakuza Kiwami 2, Yakuza Online, and Fist of the North Star

Sega

On the other side they have demos of many other titles.

Where’s Atlus?

Sonic’s all like “Sega + Atlus? I dunno dudes, I don’t see no Atlus games here”.

Shin Megami Tensei

Just kidding, here’s a sweet replica of the helmet from Shin Megami Tensei: Strange Journey to promote the upcoming redux version.

Sonic

But Sonic’s all like “Whatever dudes, Sonic Mania was dope and now everyone loves me”

Counter-Strike Online 2

Actually, online is my favourite way to play Counter-Strike.

Capcom

Alright, I love these guys! Here’s the stage at the Capcom booth where they would show off their gameplay demos of the new Resident Evil 7 DLC. Chun-Li is on it right now for some reason.

Not A Hero

Speaking of Resident Evil, here’s a photo booth they set up so you can tell all your friends back home that you are in fact, not a hero.

Resident Evil

Resident Evil is still a big deal for Capcom, as you can see.

Marvel Vs. Capcom Infinite

But they also dedicated space to promote their latest titles lime Marvel Vs. Capcom Infinite.

Resident Evil Shooting Range

But never mind Marvel Vs. Capcom, back to Biohazard! The BB Gun shooting range from past years returns again.

GUNS

Those replicas are intimidatingly true-to-life.

Shooting Range

Would you want this guy by your side in a zombie apocalypse? Judging by his paper target, probably not.

Monster Hunter: World

Okay! Here’s a look at the giant Monster Hunter: World booth. There must have been up to fifty demo stations in here easily, and the line was massive even on the business day.

Monster Hunters

They had some really great cosplayers out front hanging out with an impressive monster statue.

Monster Hunter: World

Here’s a look at the other side of the Monster Hunter booth.

Monster Hunter: World PS4

They were even showing off the special limited-edition Monster Hunter: World PS4 console. Looks pretty good, right?

Here’s a close-up of the controller. Now let’s turn around and go over…

Final Fantasy XV

OH MY GOD THAT TITAN JUST CAME OUT OF NOWHERE

Final Fantasy XV PC

A lot of Square Enix’s booth was actually devoted to the various Final Fantasy XV spinoffs, but here’s the one that you probably care about most–the PC port.

Final Fantasy XV PC

They built a special “Lunafreya” gaming rig made of white components. But… isn’t this a Japanese game?

PlayerUnknown’s Battlegrounds

Not even the Japanese can resist the allure of a 100-player LAN setup for PUBG

And that’s it! That’s your taste of the sights of Tokyo Game Show. This isn’t everything though, we’ve got galleries coming soon on the cosplay and merchanise of the show, so stay tuned!

from GameSpot https://www.gamespot.com/gallery/big-and-bizzare-tokyo-game-show-2017-photo-tour/2900-1489/

‘You can feel their pulse fading’: How Reaping Rewards tells an emotional story in VR

Today at VRDC Fall 2017, Limitless founder Tom Sanocki explains what he’s learned about the art of making immersive, affecting VR experiences — and how fellow VR devs could do the same. …

from Gamasutra News http://www.gamasutra.com/view/news/306349/You_can_feel_their_pulse_fading_How_Reaping_Rewards_tells_an_emotional_story_in_VR.php