34 Ways The Matrix Sequel Movies Ruined The Franchise

It’s been 20 years since The Matrix arrived in theater and proceeded to tear our brains apart, forever making us wonder if we’re living in some kind of computer simulation. Honestly, we’ve all tried bending a spoon with our mind at some point. The Matrix was a revolutionary film, loaded with interesting sci-fi concepts, incredible special effects, and some truly memorable performances from the likes of Keanu Reeves, Laurence Fishburne, and Carrie Anne Moss.

More than revolutionary, though, it’s simply great. The Matrix is a practically perfect film, even when you sit down and watch it 20 years later. So much about it feels iconic, and it’s all played so well, from the incredibly understated opening moments to the final showdown between Neo and Agent Smith in a dirty hallway. Unfortunately, everything that worked so well in the first movie completely fell away from the sequels that followed.

The Matrix Reloaded and The Matrix Revolutions might look like the first movie and the same characters may appear, but all of the soul The Matrix has is simply gone by the time the third movie rolls around. Instead of the restraint the first film showed, which helped drive the narrative forward, Reloaded and Revolutions instead relied on heavy use of the visual trickery introduced in The Matrix and a convoluted story that lifted up Neo to be something of a computer Jesus and the only hope for all of human- and robot-kind.

These are movies that weren’t regarded as good in the first place and have only gotten worse with age. They are the albatross hanging around the neck of the original. The Matrix is an achievement on practically every level. However, the films that followed have done nothing but drag it down.

Does it sound like I’m being a bit too hard on Reloaded and Revolutions? I assure you I’m not. I actually went back and watched the entire trilogy, from start to finish, and couldn’t help but note every mistake I felt the sequels made. From the sillier moments like the orgy in Zion to bigger problems like what the movies chose to do with Smith, there’s plenty to take issue with.

So come along as we look back at the 34 biggest sins The Matrix Reloaded and The Matrix Revolutions made. Then, go ahead and watch the first Matrix again and realize just how wonderful that movie is.

The Matrix Reloaded

1. Unlike the first, this movie has no chill

The Matrix is a true study in restraint. The first half hour of the movie feels like a low-budget thriller that hooks you in with story and character. Reloaded, however, goes a different route. The opening moments of the sequel set the incredibly loud and often obnoxious tone of what’s to come with explosions, an overabundance of “bullet time” shots, and so much of everything that makes these movies inferior to the original.

2. Why do they all meet up to discuss the Matrix in the Matrix?

If everyone needs to get together to chat about destroying the Matrix, is the best place to do it really inside of the Matrix? A Matrix filled with Agents, a rogue Agent Smith, and all kinds of things designed to stop them. They do have CB radios in their ships. Maybe they’d be better off talking over those.

3. Neo doesn’t stop flying

Listen, I get it. Neo learned to fly at the end of the first movie and, if I were in his place, I’d make use of the superpower too. So much of this movie is just Neo taking off or flying around, though. It’s, honestly, pretty ridiculous.

4. Why is some of Zion’s security force plugged in?

Visually, this moment looks super cool. But why is some of the security team guarding Zion’s gates plugged into a Matrix-like program, while others aren’t? What purpose does it possibly serve?

5. The Zion orgy rave still makes no sense

We all know this scene. We’ve all been confused by this scene. When Zion parties, things get wildly erotic–and I’m not talking about the Neo and Trinity sex scene, which is mostly awkward since the two don’t have a ton of chemistry.

6. Smith leaving the Matrix is not how computer programs work

Smith is code. He’s a computer program that has essentially evolved to become a computer virus. So how, exactly, does he somehow leave the Matrix and take over a human brain, assuming the identity of an actual person? The first Matrix movie used tech in a way that at least made sense. Once the tech infiltrates actual human biology in the sequels, though, that’s a thing of the past.

7. “You do not truly know someone until you fight them.”

This is a cool-sounding line of dialogue. Ultimately, though, it’s a terrible one. Even within the parameters of this franchise, is he saying Neo and Trinity don’t truly know each other? Because I would beg to differ. The Oracle seems to truly know practically everyone, and she doesn’t fight anybody.

8. The twins are weird and bad

Thank God these two were confined to Reloaded, rather than both sequels. The twins were a bizarre and not very exciting addition to the franchise. What’s more, they were played by a couple of actual twins who decided to set whatever charisma they had aside and play these two as plain and boring as possible.

9. Using Matrix code to show a woman having an orgasm is a choice

A lot of choices are made in Reloaded but none is as puzzling as the scene where the Merovingian explains how he coded a piece of cheesecake to give a woman an orgasm. The film even briefly switches to Matrix code as the camera goes up her dress. Who thought this was a good idea?

10. Trinity threatens to murder someone for just asking to kiss Neo

There’s being jealous and there’s Trinity pulling a gun on Persephone because she asks Neo for a kiss. It’s such an extreme reaction that seems very out of character.

11. For Neo, real kissing means taking off your sunglasses

This entire moment is so awkward. Then again, his girlfriend just threatened to murder the woman he’s barely kissing. Who can blame him for leaving his shades on?

12. Persephone immediately sells Neo and company out to get back at her husband

If Persephone hasn’t immediately sent a henchman to tell her husband she was betraying him, this movie would have been roughly 45 minutes shorter. Everything that comes after this moment is simply because she wants to one-up her husband–something that is completely forgotten by Revolutions.

13. Why do agents bleed?

Agents are code, right? They can take over any person in the Matrix and they are clearly not human. So why do they bleed? Why would the machines, who created the agent code, make it so they can bleed?

14. Neo reached inside Trinity to remove a bullet

That computer Jesus can not only reach inside Trinity’s body to remove a bullet but also massage her heart back to life is astounding. The key to these movies is that Neo can do anything at any time. Unfortunately, that leads to moments like this.

15. Now Neo can control things outside of the Matrix?

If Smith can leave the Matrix, so can Neo’s computer superpowers, right? It’s these sort of things that got worked into the mythology of the sequels that make them dumb. Instead of sound reasoning for choices made, strange twists are seemingly thrown in because they look cool–even if that means Neo is now a superhuman in the real world. Or maybe he’s not and the real world is also a Matrix. Is the Matrix a Matrix-within-a-Matrix? We’ll never know. And, honestly, it’s not worth a fourth movie, which would undoubtedly be called The Matrix Remixed or some such thing.

The Matrix Revolutions

16. Simply unnecessary gymnastics

Much like Reloaded, Revolutions starts with no chill whatsoever. From the jump, everything is over-the-top ridiculous, including Trinity’s jumping a subway gate by doing a very fluid forward flip while everyone else just hopped over it like normal people.

17. Even for the Matrix, ceiling walkers are a stretch

Remember the first Matrix movie when it was incredibly impressive to see the likes of Neo and Trinity running up a wall to get a new angle on their foes? This is an extreme version of that, where the villains just live their lives running around on the ceiling for some reason because it’s impossible for this movie to leave well enough alone.

18. The nightclub scene is just nuts

Is this a bondage nightclub? What was the pleather budget for this movie? Who designed these looks? How out of place did everyone feel on set this day? Why are Persephone and the Merovingian still together after that whole betrayal thing? That’s just a small sampling of the questions I had during this baffling scene.

19. Smith is somehow more over-the-top

What made Smith so scary in the first film was how calm and collected he was. That started to crumble when he was interrogating Morpheus. However, any sense of Smith being scary is out the window now.

20. No seriously, Smith is beyond zany

The Smith we all feared is long gone, replaced with this giggling maniac.

21. This Agent Smith impersonation is equally ridiculous

But don’t worry, since Smith also somehow escaped into the real world, another actor can do their take on the character.

22. Neo realizing Smith left the Matrix in real time

Neo can control the machines, seemingly knows everything about everything, and is best friends with the Oracle. The amount of time it takes him to realize Bane is being controlled by Smith, though, is shocking. Thankfully, the Wachowskis choose to show that realization in real time.

23. This strobe light brawl is just bad

This is another instance of style over substance. Neo and Smith/Bane didn’t need to fight lit only by strobe lighting. But they thought it looked cool, so that’s what we got. Unfortunately, it makes the entire thing difficult to watch and understand. Of course, it’s not the worst fight of the movie, which we’ll get to.

24. If Neo can see while blind, what’s the point of blinding him?

If a blind Neo can still see the machines and their essences–because machines have essences, I guess–why blind him in the first place? He navigates his way to machine city, can still see Smith, and doesn’t seem all that hindered.

25. Why is this what blind Neo sees?

And why is this what Bane looks like to him? If Smith became Bane in the real world, would his essence still look like Smith, glasses and all? Because that doesn’t make a ton of sense.

26. The entire Kid subplot

I can’t believe it took me this long to talk about Kid, the young Zion citizen introduced in Reloaded that, I think, wants to be Neo when he grows up? Clearly, the Wachowskis thought he was a major figure in the franchise, as he appears throughout the sequel movies. Unfortunately, he’s just not a good fit. With so much going on, it’s hard to care about this teenager who just wants to be part of the team. At least he gets a hero moment, though.

27. So little of this movie is in the Matrix

His hero moment highlighted a major problem for me, though. So little of Revolutions actually happens inside of the Matrix. You’d think a Matrix movie would make ample use of the computerized world. However, by the third movie perhaps they’d run out of ways to make it interesting? Whatever the case, we spend an incredible amount of time watching robots attack Zion and kill humans, rather than Neo dodging bullets or Trinity jumping motorcycles over exploding buildings.

28. I don’t even know where to start

Speaking of things not happening in the Matrix, what the heck is this? A blinded Neo can feel the machines but is this the ghost of one flowing through him? The movie doesn’t really explain what’s happening here, though. Instead, it just happened and he and Trinity move on in their quest to reach the machine city. Whatever is happening here, though, needed to be explained in the moment. It’s just another instance of something that looks cool for no reason.

29. Trinity’s very long death

Much like Neo realizing Bane was Smith, Trinity’s death happens incredibly slowly. I would say the scene of her dying is, conservatively, 45 minutes long. It’s also fairly anti-climatic as she essentially dies in a car accident on the way to save the universe. You deserved better, Trinity.

30. The giant machine face

I’d forgotten this happens. The machines turn into a giant face to talk to Neo. There is absolutely no reason for this to happen but I’m so glad it does. Why? It highlights how ridiculous and silly these movies became, compared to how great the original was. It’s like the giant machine face is laughing at us all.

31. The final Neo vs. Smith fight is awful

Remember when I mentioned a fight much worse than Neo vs. Bane earlier? This is it. The final battle between Neo and Smith is essentially Superman v. Superman, except it’s at night, in the rain, and practically impossible to see. The setting allowed the Wachowskis to do some interesting things with the water but the scene, as a whole, is unbearable.

32. No, this isn’t religious at all

Get it? Computer Jesus is actual Jesus. In case the religious undertones of this franchise weren’t hitting you over the head hard enough, a literal cross of light burst out of Neo’s chest.

33. The rules for the real world make no sense

And then, somehow, this happened. I don’t understand the rules of the real world within the framework of these movies. They’re more confusing than those inside of the Matrix. How light explodes from Neo’s eyes and mouth while he’s still a living being is senseless, but then again that’s par for the course with this movie. And again, it makes me wonder if the real world is another Matrix.

34. Neo is antivirus software

And thus we get to the moral of the story. Neo is antivirus software. In the end, he saves the day by deleting the infection (Smith) and returning the program (the Matrix) to the status quo. It took three movies to just run a McAfee antivirus scan on this system and only thousands of people had to die.

from GameSpot – All Content https://www.gamespot.com/gallery/34-ways-the-matrix-sequel-movies-ruined-the-franch/2900-2669/

Netflix In April 2019 – Best New Movies And TV Shows To Watch!

Find out what shows, originals, and films are coming to the streaming platform in April as we list our top recommendations, including Chilling Adventures of Sabrina Part 2, Ultraman, and Unicorn Store starring Brie Larson and Samuel L. Jackson!

from GameSpot – All Content https://www.gamespot.com/videos/netflix-in-april-2019-best-new-movies-and-tv-shows/2300-6448942/

New Anthem Update Adds Loot Changes And Legendary Missions

EA has released the full patch notes for the newest update for Anthem. The update is now live and it adds several new features to the multiplayer-focused action game, as well as loot changes and bug fixes.

Update 1.0.4 adds a new Legendary difficulty to critical path missions. From now on, one critical path mission per day will be available for repeated playthroughs. You can replay these missions on Legendary for an added challenge that requires “team coordination to achieve victory.” The patch notes don’t reveal whether the higher risk will necessarily always result in higher reward.

Elysian Keys can now be earned as a reward for completing daily challenges in Anthem. In turn, these keys can open the Elysian Caches that appear at the end of every Stronghold mission. Caches hold vanity items–there is a unique assortment of 67 vinyls, victory poses, emotes, and arrivals–and crafting materials. In the patch notes, EA promises that you will “never get a duplicate vanity item” from an Elysian Cache.

The new update makes several loot changes as well. Chests in Strongholds, Freeplay, and Missions have all been buffed, increasing the number of items they’ll drop upon being opened. The same is true for the Apex creatures–Ursix, Titans, Furies, and Escari/Luminaries–in the game. Finally, on any of the Grandmaster difficulties, all Stronghold bosses have a higher chance of dropping Masterwork or Legendary items.

The patch notes for Update 1.0.4 are very extensive, but if you’re curious, you can view them at the link above. EA and BioWare have outlined 90 days of content prepared for Anthem, with plans to further patch and add on to the game in the coming months. Anthem is available on Xbox One, PS4, and PC.

In our Anthem review, Kallie Plagge gave the game a 6/10, writing, “Anthem has good ideas, but it struggles significantly with the execution. It’s a co-op game that works best with no one talking; it buries genuinely interesting character moments and puts its most incomprehensible story bits at the forefront; its combat is exciting until you get to the boss fights and find your wings have been clipped. Even the simple, exhilarating act of flying is frequently interrupted by the limitations of your javelin, and you never quite shake that feeling of disappointment–of knowing, throughout the good parts of Anthem, that you’ll inevitably come crashing back down.”

from GameSpot – All Content https://www.gamespot.com/articles/new-anthem-update-adds-loot-changes-and-legendary-/1100-6465865/

Pokemon Go Will Add Shiny Diglett If Enough Players Participate In Earth Day Event

Earth Day is only a few weeks away, and Pokemon Go developer Niantic is encouraging players to go out and help clean up the environment. The company announced it is once again partnering with Playmob for its second annual Earth Day campaign, an initiative to get players to tidy up their community–and potentially unlock some bonuses in Ingress and Pokemon Go.

Throughout April, Niantic and Playmob will hold cleanup events in communities around the world. Players will be able to search and sign up for these events through the official website, or nominate an NGO to organize their own local cleanup.

Just as last year, Niantic will offer special bonuses in Pokemon Go depending on how many players turn out for the cleanup events. These rewards range from increased Ground-type Pokemon spawns to the first appearance of Shiny Diglett. You can see the potential bonuses below, while additional details about the Earth Day campaign can be found on Niantic’s blog.

Pokemon Go Earth Day 2019 Bonuses

  • 2,000 participants — increased Ground Pokemon spawns
  • 5,000 participants — Shiny Diglett appearance and increased Ground Pokemon spawns
  • 7,000 participants — Groudon returns to Raid Battles, plus 2x Stardust and Candy for event spawns, Shiny Diglett appearance, and increased Ground Pokemon spawns

In the meantime, Niantic has a few other events planned for Pokemon Go. Beginning March 28, the Gen 4 Legendary Giratina will return to Raid Battles. It’ll appear in its standard Altered Forme until April 2, but after that it’ll assume its Origin Forme–the serpent like appearance it takes in Pokemon Platinum–until it leaves Raids on April 29.

Niantic is also holding another Limited Research event on March 30. This time, players will be able to find special Field Research tasks focusing on Lotad, and Pokemon that are affected by weather conditions like Castform will appear more frequently in the wild. On top of that, players will have their first chance to catch the Shiny forms of Lotad and Castform during the event.

from GameSpot – All Content https://www.gamespot.com/articles/pokemon-go-will-add-shiny-diglett-if-enough-player/1100-6465863/

Sekiro Lady Butterfly Boss Guide: How To Beat The Illusionist

All the bosses of Sekiro: Shadows Die Twice are pretty tough, but Lady Butterfly represents a significant change of pace when you encounter her in Hirata Estate. She’s a brutally fast boss who deploys ranged attacks against you, and who has some illusion-based tricks up her sleeve that are tough to deal with.

You’ll find Lady Butterfly at the end of the Hirata Estates level. The fight is broken into two parts, so note that while you might pull off a deathblow on her, she’s not down for the count. The second part of the fight sees Lady Butterfly up the ante significantly with new moves and faster attacks, so you’ll need to be on your game with your deflections to survive. But the most effective way to take her down is with consistent attacks that get under her guard.

Read on to find everything you need to know to defeat Lady Butterfly below and in the video above, including where to find some items that’ll give you an edge against her and her illusions. We’ve got lots more Sekiro guides for your perusal as well, including ones on where to find key early-game prosthetics, and how to beat Juzou the Drunkard, the Chained Ogre, and the Blazing Bull.

Whittle Down Her Vitality

Lady Butterfly is made of heartier stuff than the enemies you’ve faced before her. You can’t break her Posture just by outfighting her–at least, not at first. You’ll need to damage her Vitality some or she’ll keep quickly recovering Posture, and you’ll never be able to break her guard. To do that, you need to get some attacks through her defenses. The best way is to parry some of her close-range attacks, then follow up with a quick counter of your own. You can also watch for her to jump into the air on her wires and come down with a Perilous attack. You should be able to easily retreat from the attack or dodge backward to get clear of it, and it leaves her open to a few blows before she goes back on the offensive.

No Caption Provided

Pack Your Shuriken

When Lady Butterfly hops up into the air, she’ll usually come at you with some deadly kicks or knife-throws. This is actually a solid opportunity to deal some damage to her Vitality and Posture and get in close for a few quick blows as well. Throwing a Shuriken while Lady Butterfly is jumping through the air (and not standing on a wire, specifically) can knock her back to the ground, leaving her very vulnerable to a follow-up attack. You might want to let her try to pull her Perilous air attack, since you can generally dodge it easily and get some strikes in afterward, but knocking her out of the air with Shuriken is highly effective. We’ve got all the prosthetics and where to find them in our guide.

Block Her Ranged Attacks

Lady Butterfly is different from most other bosses you’ve seen so far, in that she’ll stand back and throw blades at you from time to time. These can be blocked and deflected, but only if you see them coming, so keep your guard up. She’ll often throw blades before coming in for a close-range attack, too, so keep an eye out for deadly patterns that start with incoming knives.

Dodge Close And Strike

You’ll find that Lady Butterfly is sometimes a bit slow on realigning to catch you if you dodge to the sides of some of her attacks, especially her kicks. That means you can stay close and get in extra attacks, especially in the first phase of her fight. Be careful not to overextend yourself in attacks, but if you can get in a few deft slices, dodge again, and slice a few more times, you can do a lot of damage very quickly and make the fight a lot easier on yourself.

No Caption Provided

Fight The Apparitions

Once you’ve dealt a deathblow to Lady Butterfly, you’ll enter the second phase of the fight, in which she brings ghostly apparitions out to battle you. These guys aren’t especially deadly, but there are a lot of them, and they can be very distracting as Lady Butterfly goes running around, attempting to hit you. The good news is, you can drop ghosts immediately with Shuriken at range or with one hit from your sword, and they’ll usually drop Spirit Emblems if you need some.

The trouble is, eventually Lady Butterfly will turn the apparitions into spectral butterflies, which can track you and deal damage even through your block. The more apparitions on the screen when she summons the butterflies, the more you’ll have to deal with. You have a few options for dealing with these. The first is to let the butterflies come, and stand close behind a wooden beam to let them slam into that, instead of you. You can also sprint, since the butterflies have a harder time tracking you if you run around the room.

You can also clear the apparitions with Snapseeds. You’ll get one of these from a samurai just outside of Lady Butterfly’s room; more can be found in Underbridge Valley (our guide can show you where). Stand close to the apparitions and use the Snapseeds to make them disappear, without forming any butterflies. Note that you’ll need to be close, since the Snapseeds produce a wave around your body, and it won’t be effective when you’re farther away.

Learn The Butterfly Attacks

In the second half of the fight, Lady Butterfly will sometimes summon spectral butterflies to attack you in the middle of her own attacks. You’ll want to incorporate more dodging into your repertoire to avoid them. If you see her summon four butterflies–first a group of two, then two more–know that she’s about to come at you hard with a series of attacks that ends with an unblockable Perilous onslaught. It’s not too tough to deal with once you’ve seen it once or twice, but the best way to handle this is to dodge back away from Lady Butterfly early to avoid the butterflies, then get your guard up for the rest of the blows. Finish by jumping over the Perilous attack and bouncing off Lady Butterfly’s head to do some Posture damage.

from GameSpot – All Content https://www.gamespot.com/articles/sekiro-lady-butterfly-boss-guide-how-to-beat-the-i/1100-6465864/

NJPW/ROH G1 Supercard: Match Card, Date, Location, And How To Watch

Next week, wrestling promotions from around the world will be hosting events in New York City. Of course, the most notable of shows is Wrestlemania, but outside of WWE, there are around 30 wrestling events you can stream from the comfort of your own home, if you can’t attend. And the biggest of these other Mania week events is the G1 Supercard featuring stars from New Japan Pro Wrestling and Ring of Honor.

On Saturday, April 6, Madison Square Garden in New York City will host this historic event. It all kicks off at 7:30 PM ET / 4:30 PM PT on PPV and the ROH and Fite TV apps. HonorClub members can stream the event for free at ROHHonorClub.com. The PPV will cost $40 or a subscription to HonorClub will run you $10 a month.

G1 Supercard is a completely stacked card. As of this writing, there are 11 matches set for the event, featuring multiple championship matches, a few of which are ROH champion vs. NJPW champion bouts. One of the biggest matches on the card is Bullet Club leader and IWGP Heavyweight Champion Jay White taking on Kazuchika Okada for the title. Additionally, there is a triple threat ladder match for the ROH World Championship featuring Jay Lethal, Matt Taven, and Marty Scurll. If you follow either of these wrestling promotions, then you know this card is insane in the best way possible.

There still at least one match that is in the works. Bully Ray has issued an open challenge for Supercard for a NYC Street Fight. More than likely, we won’t find out who his opponent is until the evening of the event. Below, you’ll find the full match card, which we will keep updated if anything changes.

G1 Supercard Match Card:

  • Honor Rumble (Pre-Show)
  • Will Ospreay vs. Jeff Cobb (Never Openweight Champ vs. ROH World TV Champ)
  • Dalton Castle vs. Rush
  • Mayu Iwatani vs. Kelly Klein (WOH World Championship)
  • Bully Ray vs. ??? (NYC Street Fight Open Challenge)
  • Taiji Ishimori (c) vs. Dragon Lee vs. Bandido (IWGP Jr. Heavyweight Championship)
  • Evil & Sanada vs. G.O.D. (c) vs. Villain Enterprises (c) vs. The Briscoes (IWGP & ROH Tag Championship)
  • Zack Sabre Jr. (c) vs. Hiroshi Tanahashi (British Heavyweight Championship)
  • Tetsuya Naito vs. Kota Ibushi (IWGP Intercontinental Championship)
  • Jay Lethal (c) vs. Matt Taven vs. Marty Scurll (ROH World Championship Ladder Match)
  • Jay White (c) vs. Kazuchika Okada (IWGP Heavyweight Championship)

Mack sure to come back to GameSpot on Saturday, April 6 for live coverage of the Ring of Honor/NJPW event.

from GameSpot – All Content https://www.gamespot.com/articles/njpwroh-g1-supercard-match-card-date-location-and-/1100-6465862/