Nintendo’s biggest Switch game of the holidays, Super Smash Bros. Ultimate, arrives this December, but before then, the company is giving fans one final in-depth look at the star-studded brawler with a special Super Smash Bros.-focused Nintendo Direct. The broadcast airs Thursday, November 1, at 7 AM PT / 10 AM ET and will feature a ton of new details about the game, so you won’t want to miss it.
The presentation will be streamed on Nintendo’s website, YouTube, and Twitch channels. You’ll also be able to watch it right here on GameSpot via the embed below, so you can bookmark this page and come back when the presentation begins. Immediately following the Direct, Nintendo will also broadcast a Treehouse livestream that will feature additional gameplay footage of Super Smash Bros. Ultimate, as well as other upcoming Nintendo Switch games like Diablo III: Eternal Edition, Yoshi’s Crafted World, and Pokemon: Let’s Go Pikachu and Let’s Go Eevee.
As usual, Nintendo hasn’t divulged any concrete details on what fans will see during the Smash broadcast, but it certainly seems like it’ll be a big one. The Direct is scheduled to run for approximately 40 minutes–nearly twice as long as the Smash Bros. Direct that aired back in August–and will reveal “new information” about the upcoming fighting game. What that will be is anyone’s guess, but it presumably includes the game’s final few playable characters, who director Masahiro Sakurai had previously teased would all be unveiled before its release. We’ll also likely learn more about the title’s mysterious final mode.
The last time Nintendo aired a presentation devoted to Super Smash Bros. Ultimate, the company unveiled five new playable characters: Simon and Richter Belmont from Castlevania; the new Echo Fighters Chrom and Dark Samus; and the oft-requested King K. Rool from Donkey Kong Country. The following month during its September Direct presentation, Nintendo revealed that Animal Crossing’s Isabelle is also joining the Smash roster. It’s unclear just how many more playable character remain, but more than 70 have been announced to date. You can see everyone that’s playable in our full Super Smash Bros. Ultimate roster list.
Super Smash Bros. Ultimate launches for Switch on December 7. Ahead of then, Nintendo is releasing a Smash Bros. Ultimate Switch bundle on November 2. It includes a digital copy of the game (which won’t be playable until its release date) along with a Smash Bros.-themed dock and Joy-Cons. You can read more about the title in our roundup of everything we know about Super Smash Bros. Ultimate.
from GameSpot – All Content https://www.gamespot.com/articles/watch-the-super-smash-bros-ultimate-nintendo-direc/1100-6462917/
Fallout 76’s max graphics settings in the beta could swing your preference away from PS4 and Xbox One.
from GameSpot – All Content https://www.gamespot.com/videos/fallout-76-betas-pc-ultra-settings-gameplay/2300-6447095/
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As part of Fortnite‘s 6.20 update last week, developer Epic Games introduced the ability to re-deploy your glider in all game modes, just as you could in the Soaring 50s LTM. According to the studio, this wasn’t intended to be a permanent addition to the game, but rather as a test, and it looks like Epic was pleased with the results.
Epic has posted an update about the glider re-deploy mechanic on Fortnite’s official website, confirming that the feature will remain in place for the time being. “We’ve finished our first week of Glider Re-deploy being available in all modes,” the studio wrote. “During this time we’ve been collecting internal data and monitoring constructive feedback from all of you. We understand that not all players agree with this change, but we would like to continue with this functionality in the game based on the positive results we’ve been seeing.”
In the same post, Epic also revealed it plans to make some quality-of-life changes to the glider re-deploy mechanic with future updates. The first of these, slated to rollout with the recently delayed 6.21 patch, will focus on “prioritizing Glider audio over weapon audio within certain ranges.” Additional improvements are also on the cards, although Epic hasn’t revealed what those will be yet.
The glider re-deploy mechanic was first featured in the Soaring 50s limited-time mode, which placed a much greater emphasis on being airborne than standard Battle Royale matches. It allows players to open their glider again and soar back to the ground if they’re at least three stories in the air.
Fortnite’s 6.21 update is now scheduled to arrive on November 1. Epic originally planned to roll it out to all platforms on October 31, but it had to be postponed due to a “last minute issue.” Meanwhile, the Halloween-themed Fortnitemares event is scheduled to end on Sunday, November 4, and Epic teases that some kind of “one-time event” is set to occur on that same day.
from GameSpot – All Content https://www.gamespot.com/articles/fortnite-updates-will-continue-addressing-glider-c/1100-6462914/
ZyngaÂ has released financials for its thirdÂ quarter ended September 30, reporting its best mobile quarter in company history as mobile revenue increased 9 percent to $212.5 million.Â …
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Wargaming Chicago-Baltimore is looking for a Server Software Engineer for its growing studio. …
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Blizzard has rolled out a standalone spectator mode that gives fans of its Overwatch League esports events a more hands-on way to watch the upcoming Overwatch World Cup. …
from Gamasutra News http://www.gamasutra.com/view/news/329772/Blizzard_launches_standalone_soupedup_Overwatch_viewer_for_esports_event.php