This Week’s Xbox One Deals With Gold Revealed

It’s a new week, and that means more deals on Xbox Live. Microsoft’s Major Nelson has now announced all of this week’s Xbox Live Deals With Gold offers for Xbox One and Xbox 360–and they include some nice offers depending on what you’re looking for.

Some of the better, more notable Xbox One offers this week include Grand Theft Auto V ($30), Dragon Age Inquisition Game of the Year Edition ($10), Plants vs. Zombies: Garden Warfare 2 ($8), Mirror’s Edge Catalyst ($5), and The Surge ($20). Additionally, DLC and other extra content for games like The Division, Smite, and GTAV are on sale as well.

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Moving to Xbox 360, there are only a handful of deals, and some of them are Skate 3 ($5), Dragon Age 2 ($5), and Worms ($1.24).

To see a full rundown of this week’s Xbox One and Xbox 360 deals, including region-specific pricing, check out Major Nelson’s blog. Bear in mind that some of the offers require an Xbox Live Gold membership; the deals expire on March 26.

In other news, Xbox Live Gold members now have a fresh batch of free Games With Gold titles to pick up, including Superhot and Quantum Conundrum.

from GameSpot


Dark Souls On Switch Looks Better Than 360/PS3 Version

We’ve learned little of the Nintendo Switch version of Dark Souls Remastered, except from a short gameplay clip that spent a lot of time showing off a Dark Souls Amiibo. However, a deep analysis of this gameplay already reveals some important graphical improvements coming to the game.

In an attempt to discern any meaningful differences between the Switch version and the original Dark Souls on Xbox 360 and PS3, Digital Foundry took a close look at the gameplay clip that was recently shown in a Nintendo Direct, which you can see in the embed above. From this footage, Digital Foundry was able to determine that the game was, in fact, running in 1080p.

If this clip was actual Switch gameplay, then this would be in line with Bandai Namco’s target of 720p in portable mode and 1080p docked. This is a big boost from the original versions, which outputted at 1024×720.

Although it was able to determine this resolution increase, Digital Foundry had trouble finding any other meaningful graphical changes from the 360/PS3 versions. This doesn’t mean that the Switch release won’t have any changes to textures or lighting; rather, the trailer simply doesn’t show them right now. Digital Foundry did find “extra pockets of shade,” which indicate that the port may add ambient occlusion. You can read more of Digital Foundry’s analysis here.

This is great news, since it suggests that the Switch version might be more than just a straight port, and it indicates that the game seems to be running well on the console. It’s also no small feat, considering that Dark Souls ran poorly on its original consoles, so hopefully the full game bears this out. It’s currently scheduled for release on May 25 and will have a technical test sometime before that.

from GameSpot

Great Sale On Xbox One X, Sea Of Thieves, And Another Game Happening Now

Sea of Thieves is one of the most anticipated Xbox One exclusives of the year, and it comes out tomorrow. However, there’s already a pretty good deal going on for the game if you happen to be in the market for an Xbox One X: you can grab a console with Sea of Thieves and another game for just $460.

A current promotion on Ebay slashes the price of a bundle that includes an Xbox One X, a game code for Sea of Thieves, and a choice of either Ghost Recon: Wildlands or Overwatch: Game of the Year Edition. The Xbox One X still retails normally for $500, Sea of Thieves is $60, and Ghost Recon: Wildlands and Overwatch are still in the $40-60 range, so this is a fantastic deal.

To take advantage, go to this Ebay page and add the bundle to your cart. You’ll see the $460 price tag when you begin checking out. It’s worth noting, though, that this is a limited deal, and it’s unclear how many of these bundles will be sold. So if you’re interested, it’s worth taking advantage of it sooner rather than later.

This isn’t the only Sea of Thieves deal going on right now: Microsoft is also holding an official promotion that bundles an Xbox One X and a digital copy Sea of Thieves together for the console’s normal retail price of $500. You can also grab a 1 TB Xbox One S, an extra controller, 1 month subscriptions to Xbox Live and Game Pass, and Sea of Thieves for $300.

Sea of Thieves launches tomorrow, March 20, although servers are already up in some regions–read here to see when Sea of Thieves goes live where you live. If you are an Xbox Game Pass subscriber, you’ll get access to the game for free on Xbox One and PC. If you want to learn more about the game, check out our video where we fight the Kraken in Sea of Thieves.

from GameSpot


Sea Of Thieves: We Fought The Kraken, Watch It Here

The Sea of Thieves servers are coming online now for Xbox One and PC, so obviously one of the first things we did was find the kraken and do battle with the giant sea beast.

Part of the appeal here is the surprise, so we won’t spoil all the details. Check out our full gameplay video embedded above to watch all the ways we tried to bring down the massive monster.

Sea of Thieves launches on March 20 for Xbox One and PC. You can buy it outright for $60 on either system or get it on Xbox One with an Xbox Game Pass subscription ($10/month). Starting with Sea of Thieves, all of Microsoft’s first-party games will launch into the Game Pass catalog, including the next Halo and Gears of War titles.

In other news, Microsoft has announced a promotion where you can get a free copy of Sea of Thieves when you buy a new Xbox One X. Additionally, you can check out this schedule to see when servers go live where you live, and find out what’s in the game’s cheeky day-one patch.

from GameSpot


Far Cry 5 Campaign Length Revealed For PS4, Xbox One, And PC

Ubisoft’s next big open-world game, Far Cry 5, launches next week on PlayStation 4, Xbox One, and PC. But how long is the campaign? Executive producer Dan Hay says you should budget a good chunk of time to play the campaign–around 25 hours–but that’s just the start. “I would say that a good player will go through it in 25 hours,” Hay told GameSpot during an interview recently.

Hay went on to say that, based on playtests, Ubisoft has seen players getting distracted from the main story with things like fishing or hunting, which will extend the total playtime. Of course, everyone plays differently, and in a game like Far Cry 5 that lets you play your own way, 25 hours could turn into many more.

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“What we’re seeing is people going into the world and just spending four or five hours fishing or hunting, or just doing stuff that we hadn’t really prepared for,” Hay said. “So it really depends on how you play.”

In addition to the campaign–which can be played in co-op–Far Cry 5 will have a map-editor that you can use to build head-to-head game types or anything else you want. This gives the game an opportunity to stay relevant and keep people playing for a long time in the future.

Regarding the new map and mode editor for Far Cry 5, we asked Hay if the tools are robust enough to create something like PUBG or Fortnite.

“That would be super cool,” he replied. “Obviously we are growing the tools with every iteration, and this time it was a big, big growth rate for us.”

Hay went on to say that he thought Far Cry 4‘s map editor was “clunky,” going on to say that he hopes that the advancements for Far Cry 5 make the tools easier to use and more intuitive.

Far Cry 5 launches on PS4, Xbox One, and PC on March 27. In other news, Ubisoft recently announced Far Cry 5’s Season Pass, and it takes players to places like Mars and the Vietnam War. We also recently learned more about the game’s microtransactions and how the campaign is playable offline.

from GameSpot


PUBG Mobile – Full Match Gameplay

Watch as we check out PUBG Mobile, running on an iPhone X.

from GameSpot


The keys to accessible VR: design deliberately, prototype aggressively

Devs are still figuring out VR and, as Owlchemy Labs’ Andrew Eiche and Cy Wise explained, that makes now the perfect time to figure out how to design in a way that addresses accessibility issues. …

from Gamasutra News