This would have been a much quicker way of resolving battles than all those hours of hacking and maiming and screaming.
OK, so maybe this isn’t the most historically accurate representation of melee combat, but it is one of the most enjoyable. It’s by Nicholas King, a CG artist at creative studio Optix.
You can see more of Nicholas’ work at his personal site.
To see the images in their native resolution, click on the “expand” button in the top-left corner.
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from Kotaku http://kotaku.com/the-great-ragdoll-war-of-1273-1784623651