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After years of playing as a man in a bat-themed armor brutally beating thugs, this week we finally get to play that same man pretending to be a normal, everyday billionaire.
Is Bruce Wayne Batman, or is Batman Bruce Wayne? It’s a question that’s been asked several dozen times in the comic books, but so far games have stuck the the punching and the kicking. Telltale’s episodic adventure take on Batman should be quite refreshing. It’ll probably have a narrative and everything. Can’t wait!
Not a lot happening this week, what with school kicking in soon for much of the country, but what little is happening looks quite nice.
Tuesday, August 2
Batman: A Telltale Game Series Episode One — PS4, Xbox One, PC, iOS, Android
Abzu — PS4 Digital, PC
Gal*Gun: Double Peace — PS4, Vita
Canon Brawl — PS4 Digital
Laser Disco Defenders — Vita Digital
Nightmares from the Deep: The Cursed Heart — PS4 Digital
Overcooked — PS4 Digital
Risk Urban Assault— PS4, PS3 Digital
Tricky Towers — PS4 Digital, PC
Thursday, August 4
Breach & Clear: Deadline— PS4 Digital
Friday, August 5
Little King’s Story — PC
Tuesday, August 9
No Man’s Sky — PS4, PC
Blade Ballet — PS4 Digital, PC
Brut@l— PS4 Digital
Emily Wants to Play — PS4 Digital
OlliOlli Epic Combo Edition— PS4
UNO — PS4 Digital
What else is coming out soon? Planning to play something on Steam or mobile? Tell us about it in the comments.
Gal*Gun: Double Peace is a game about shooting schoolgirls with your love. It is not for everyone, and especially not for Everyone with a capital E, as shown on the back of the physical Vita release of the game.
Caught by Wario64 on Twitter (via Destructoid) and corroberated by other early recipients, while the front of the Vita version proudly displays the M rating assigned to it by the ESRB for “Sexual Themes”, the back of the box tells another story. It’s like a ratings mullet.
Twitter’s Jamie Bravo has both sides of the story.
If I had to guess, and I do as North American Gal*Gun publisher PQube hasn’t responded to my inquiry yet, I’d say this was somebody’s joke that accidentally got sent to the printer. I’d also say the eSRB is not going to be happy with it, and that anyone who has gotten a copy with the botched rating should hold onto it, as those won’t be around for long.
Today on Kotaku Splitscreen we’re reaching into the mailbag and pulling out all of your best questions on subjects like NX, Overwatch, and video game reviews.
Originally published 7/28/16
Kirk and I also answer questions about Neo/Scorpio, Vita, the inevitable SNES Classic, Destiny, and the recent YouTube controversy involving paid coverage of Shadow of Mordor. (If you want to submit reader questions for the show, send them to firstname.lastname@example.org)
You’re readingTAY, Kotaku’s community-run blog. TAY is written by and for Kotaku readers like you. We write about games, art, culture and everything in between. Want to write with us? Check out theBeginner’s Guide to TAYand join in.
A Reddit thread started earlier today is steadily filling with stories of players requesting refunds for their in-app purchases through Google Play or iTunes, citing that Pokémon Go’s latest update broke the functionality they’d made the purchases to take advantage of.
When the game’s tracking was working, nearby Pokémon would be listed on screen, along with a series of steps vaguely denoting how far away they were from the player. Players could then select a Pokémon, tap the compass and follow directions to hopefully capture the creature they were after.
The three-step glitch, which showed all nearby Pokémon the furthest possible distance from the player, made tracking difficult. Yesterday’s game update removed tracking altogether, leaving just a list of nearby Pokémon without distances or the ability to select one and track.
Players had been making due with third-party tracking programs like Pokevision, which used Go developer Niantic’s API data, but as of this morning, many of the more popular apps have been shut down for unspecified (but pretty obvious) reasons.
So now players are requesting refunds, citing that the game’s functionality has been altered to the point where the original plans for those in-app purchases are no longer viable. They purchased Pokémon Go currency to buy items to track and capture Pokémon, and while they can still capture random creatures they come across, it’s not the same thing.
To test the process, I hopped into iTunes, went to my purchase history and reported a problem with my most recent purchase, a $9.99 buy made back on July 9. It went through without a hitch.
Other players report similar success going through the automated process. Meanwhile, Google Play’s automated policy only allows for refunds on purchases made within the past 48 hours, though Redditors are reporting success getting earlier purchases refunded by using the option to have Google support call them.
It remains to be seen how refunds will affect player accounts, or how Pokémon Go developer Niantic will respond.
In 2013, David “Seith” Gallat got our attention with footage of his one-man game, featuring a tiny mouse on a big adventure. Three years later, Ghost of a Tale is a playable Steam early access game, and it’s even more impressive.
Ghost of a Taleis a stealth action RPG starring Tilo, a mousey bard in a world populated by animals. The game opens with the miniature minstrel locked in a rat-guarded prison. A mysterious benefactor slips him the key to his cell. Then I squeal for five minutes straight, because look at this mouse. Just look at him.
I’m not generally much for stealth games, but something about this setting and this sort of hero makes it work for me. Mice hide. Mice run. It’s what they do. Mice also solve adventure-style problems by carrying stools over to where prison door keys are hanging . Sometimes they throw bottles at rats. It’s natural.
Or at least natural in a world that’s a bit of Brian Jacques’ Redwall series with a little Nimh thrown in. Lionel Gallat, who has worked on various animation products, including serving as animation director on The Lorax and Despicable Me, is basically piping classic 2D animation into a 3D world, and it works very well.
It plays particularly well too. The controls are smooth, the animation is excellent. Directional audio cues strike the perfect balance between menace and utility, helping Tilo avoid the rat guards without diminishing their sinister presence.
All in all it’s an outstanding piece of work, especially considering it’s been largely a one-man project, with additional assistance on music, story and a little coding.
Ghost of a Tale is now available on Steam early access, where Gallat hopes to continue raising funds necessary to bring the game into the home stretch. The aim is to have a full release for PC and Xbox One later this year.